Recently, I've been dipping my toes into the world of KiCad action plugins, specifically one for generating coils. In this post, I've jotted down some key learnings that would serve as a guide for myself in the future and for anyone else interested in building KiCad action plugins. Here, you'll find insights on getting the current board, adding objects, specifying the start and end points for tracks, creating vias, adding silk screen text, flipping text to the other side, connecting things to your PCB, and more. You'll find code snippets for these and links to additional resources. As my understanding...